Removal (main project)

Preliminary Exercise

Wednesday, January 27, 2010

Test Shoot

I visited the location and was very impressed. Firstly, here's an idea of what it's like...

The lighting is a problem and our group is entertaining the idea of putting a sheet of material over the roof of the big shack so we can control lighting more. However this would have to be a pretty big sheet and so we are not quite satisfied with that plan. We are however all pleased generally with the location as it fits our storyline perfectly and we are excited about shooting after my leg operation.

Tuesday, January 26, 2010

Final Idea

We have decided our final idea will be "THE SHACK" and will be based around the location in the woods. A woman will be walking her dog in the woods when it wanders through a gate and towards an old abandoned shack. She goes looking for it and finds an obsessive serial killer inside, who murders her. The sequence will switch between points of view of the woman and the killer, showing each becoming aware of the presence of the other to build tension. We are heavily influenced by low-budget, handheld-style horros such as The Blair Witch Project. I will play the killer providing my operation goes well, and Wanda will play the woman who is murdered. I think this is a good use of the location and will make a very good sequence.

Friday, January 22, 2010


Today is the day I set out on an exciting new media journey with my comrades Claire, Wanda & Jacob. The road ahead will be long, but I believe we have what it takes to make it to the top. Over the next few weeks all posts on this blog will be related to the new project. Thanks, and stay classy San Diego. x

Friday, January 1, 2010

Initial Ideas

1. Film Noir

Film Noirs tend to use low-key lighting schemes producing stark light/dark contrasts and dramatic shadow patterning. This may suit our brief, as we will not be able to do anything involving expensive or high-key lighting like in Hollywood movies. However this style of film is very artistic and difficult to do well, and may not be the best choice for inexperienced filmmakers like us. My sequence would begin in typical Noir style with a man looking towards the camera from behind the wheel of a car, while a voice-over describes the series of unfortunate events that has brought the character into the predicament he faces now. There will be the introduction of a Femme Fatale-style character during the sequence to further strengthen the theme.

2. Idea involving Claire's location

I had an idea involving the windows of the hut Claire found. My idea is similar to the opening sequence of Se7en, in that I would make the hut the home of an obsessive serial killer. There would be no other characters, but the camera should act as if intruding on this maniac's property, and make the watcher feel tense. There should be a shot showing the shadow of the killer moving past the window, and then the camera should be inside the house, watching the killer doing things such as meticulously labeling bottles or pinning photos to walls or syringing various things etc. The camera should be behind him,  never revealing his face until possibly the end of the sequence as a climax. I believe this is a good use of Claire's location.